From 9542deeb483a00b6fabed7574720926ce97d7511 Mon Sep 17 00:00:00 2001 From: Frederick Yin Date: Tue, 16 Aug 2022 11:54:23 +0800 Subject: Projects, 01-06 completed --- projects/02/ALU.hdl | 61 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 projects/02/ALU.hdl (limited to 'projects/02/ALU.hdl') diff --git a/projects/02/ALU.hdl b/projects/02/ALU.hdl new file mode 100644 index 0000000..c12064c --- /dev/null +++ b/projects/02/ALU.hdl @@ -0,0 +1,61 @@ +// This file is part of www.nand2tetris.org +// and the book "The Elements of Computing Systems" +// by Nisan and Schocken, MIT Press. +// File name: projects/02/ALU.hdl + +/** + * The ALU (Arithmetic Logic Unit). + * Computes one of the following functions: + * x+y, x-y, y-x, 0, 1, -1, x, y, -x, -y, !x, !y, + * x+1, y+1, x-1, y-1, x&y, x|y on two 16-bit inputs, + * according to 6 input bits denoted zx,nx,zy,ny,f,no. + * In addition, the ALU computes two 1-bit outputs: + * if the ALU output == 0, zr is set to 1; otherwise zr is set to 0; + * if the ALU output < 0, ng is set to 1; otherwise ng is set to 0. + */ + +// Implementation: the ALU logic manipulates the x and y inputs +// and operates on the resulting values, as follows: +// if (zx == 1) set x = 0 // 16-bit constant +// if (nx == 1) set x = !x // bitwise not +// if (zy == 1) set y = 0 // 16-bit constant +// if (ny == 1) set y = !y // bitwise not +// if (f == 1) set out = x + y // integer 2's complement addition +// if (f == 0) set out = x & y // bitwise and +// if (no == 1) set out = !out // bitwise not +// if (out == 0) set zr = 1 +// if (out < 0) set ng = 1 + +CHIP ALU { + IN + x[16], y[16], // 16-bit inputs + zx, // zero the x input? + nx, // negate the x input? + zy, // zero the y input? + ny, // negate the y input? + f, // compute out = x + y (if 1) or x & y (if 0) + no; // negate the out output? + + OUT + out[16], // 16-bit output + zr, // 1 if (out == 0), 0 otherwise + ng; // 1 if (out < 0), 0 otherwise + + PARTS: + // zdx = (zx == 0) ? x : 0x0000; same with y + Mux16(a=x, b=false, sel=zx, out=zdx); + Mux16(a=y, b=false, sel=zy, out=zdy); + Not16(in=zdx, out=ndx); + Not16(in=zdy, out=ndy); + Mux16(a=zdx, b=ndx, sel=nx, out=px); + Mux16(a=zdy, b=ndy, sel=ny, out=py); + And16(a=px, b=py, out=xandy); + Add16(a=px, b=py, out=xplusy); + Mux16(a=xandy, b=xplusy, sel=f, out=fxy); + Not16(in=fxy, out=nfxy); + Mux16(a=fxy, b=nfxy, sel=no, out[15]=ng, out[0..7]=low, out[8..15]=high, out=out); + Or8Way(in=low, out=lowneq0); + Or8Way(in=high, out=highneq0); + Or(a=lowneq0, b=highneq0, out=outneq0); + Not(in=outneq0, out=zr); +} -- cgit v1.2.3