// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/05/CPU.hdl /** * The Hack CPU (Central Processing unit), consisting of an ALU, * two registers named A and D, and a program counter named PC. * The CPU is designed to fetch and execute instructions written in * the Hack machine language. In particular, functions as follows: * Executes the inputted instruction according to the Hack machine * language specification. The D and A in the language specification * refer to CPU-resident registers, while M refers to the external * memory location addressed by A, i.e. to Memory[A]. The inM input * holds the value of this location. If the current instruction needs * to write a value to M, the value is placed in outM, the address * of the target location is placed in the addressM output, and the * writeM control bit is asserted. (When writeM==0, any value may * appear in outM). The outM and writeM outputs are combinational: * they are affected instantaneously by the execution of the current * instruction. The addressM and pc outputs are clocked: although they * are affected by the execution of the current instruction, they commit * to their new values only in the next time step. If reset==1 then the * CPU jumps to address 0 (i.e. pc is set to 0 in next time step) rather * than to the address resulting from executing the current instruction. */ CHIP CPU { IN inM[16], // M value input (M = contents of RAM[A]) instruction[16], // Instruction for execution reset; // Signals whether to re-start the current // program (reset==1) or continue executing // the current program (reset==0). OUT outM[16], // M value output writeM, // Write to M? addressM[15], // Address in data memory (of M) pc[15]; // address of next instruction PARTS: // D register // write to D iff opcode is 1 (C-instruction) and d2 is 1 (destination includes D) And(a=instruction[15], b=instruction[4], out=loadD); DRegister(in=aluout, load=loadD, out=aluX); // A register, mux'd with M Mux16(a=instruction, b=aluout, sel=instruction[15], out=inA); Not(in=instruction[15], out=isAinst); // is A-instruction // write to A iff opcode is 0 (A-instruction) or d1 is 1 (destination includes A) Or(a=isAinst, b=instruction[5], out=loadA); ARegister(in=inA, load=loadA, out=outA, out[0..14]=addressM); Mux16(a=outA, b=inM, sel=instruction[12], out=aluY); // depends on the `a` bit in C-instruction // ALU ALU( x=aluX, y=aluY, zx=instruction[11], nx=instruction[10], zy=instruction[9], ny=instruction[8], f=instruction[7], no=instruction[6], out=aluout, zr=zr, ng=ng, out=outM ); // write to M iff opcode is 1 (C-instruction) and d3 is 1 And(a=instruction[15], b=instruction[3], out=writeM); // PC and jump conditions Or(a=ng, b=zr, out=ngzr); Not(in=ngzr, out=po); // ALU output is positive And(a=instruction[2], b=ng, out=lt); And(a=instruction[1], b=zr, out=eq); And(a=instruction[0], b=po, out=gt); Or(a=lt, b=eq, out=le); Or(a=le, b=gt, out=jmp); // write A to PC iff opcode is 1 (is C-instruction) and at least one specified jump condition is satisfied And(a=instruction[15], b=jmp, out=loadPC); PC(in=outA, load=loadPC, inc=true, reset=reset, out[0..14]=pc); }