module Player where import qualified Data.List as L import Card (Card) import qualified Card as C import qualified Color data Player = Player { name :: String , penalty :: Int , cards :: [Card] } -- | Update `i`-th player in `ps` to `p`. update :: [Player] -> Int -> Player -> [Player] update ps i p = let (left, right) = splitAt i ps in left ++ [p] ++ (tail right) -- | Same player after shedding card specified. shed :: Player -> Card -> Player shed (Player n p cs) c = Player n p $ L.delete c cs -- | Same player after drawing cards specified. draw :: Player -> [Card] -> Player draw (Player n p cs) cs' = Player n p $ L.sort (cs' ++ cs) -- | Show player's cards, e.g. "1. Spade 2" showCards :: Player -> Card -> Int -> String showCards (Player _ _ cs) prev att = unlines $ zipWith joinAndColorize [1..] cs where joinAndColorize n c = if C.isValid prev att c then if C.isSpecial c then Color.green $ join n c else join n c else Color.red $ join n c join n c = (show n) ++ ". " ++ (C.showCard c) -- | Empty all players' cards. clearCards :: [Player] -> [Player] clearCards plyrs = map clear plyrs where clear (Player n p _) = Player n p [] -- | Update penalty for each player after a round. calcPenalties :: [Player] -> [Player] calcPenalties plyrs = map penalize plyrs where penalize (Player n p c) = Player n (p + length c) c -- | Pretty print penalties. showPenalties :: [Player] -> String showPenalties = unlines . map showPenalty where showPenalty (Player n p _) = n ++ ":\t" ++ show p