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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/05/CPU.hdl
/**
* The Hack CPU (Central Processing unit), consisting of an ALU,
* two registers named A and D, and a program counter named PC.
* The CPU is designed to fetch and execute instructions written in
* the Hack machine language. In particular, functions as follows:
* Executes the inputted instruction according to the Hack machine
* language specification. The D and A in the language specification
* refer to CPU-resident registers, while M refers to the external
* memory location addressed by A, i.e. to Memory[A]. The inM input
* holds the value of this location. If the current instruction needs
* to write a value to M, the value is placed in outM, the address
* of the target location is placed in the addressM output, and the
* writeM control bit is asserted. (When writeM==0, any value may
* appear in outM). The outM and writeM outputs are combinational:
* they are affected instantaneously by the execution of the current
* instruction. The addressM and pc outputs are clocked: although they
* are affected by the execution of the current instruction, they commit
* to their new values only in the next time step. If reset==1 then the
* CPU jumps to address 0 (i.e. pc is set to 0 in next time step) rather
* than to the address resulting from executing the current instruction.
*/
CHIP CPU {
IN inM[16], // M value input (M = contents of RAM[A])
instruction[16], // Instruction for execution
reset; // Signals whether to re-start the current
// program (reset==1) or continue executing
// the current program (reset==0).
OUT outM[16], // M value output
writeM, // Write to M?
addressM[15], // Address in data memory (of M)
pc[15]; // address of next instruction
PARTS:
// D register
// write to D iff opcode is 1 (C-instruction) and d2 is 1 (destination includes D)
And(a=instruction[15], b=instruction[4], out=loadD);
DRegister(in=aluout, load=loadD, out=aluX);
// A register, mux'd with M
Mux16(a=instruction, b=aluout, sel=instruction[15], out=inA);
Not(in=instruction[15], out=isAinst); // is A-instruction
// write to A iff opcode is 0 (A-instruction) or d1 is 1 (destination includes A)
Or(a=isAinst, b=instruction[5], out=loadA);
ARegister(in=inA, load=loadA, out=outA, out[0..14]=addressM);
Mux16(a=outA, b=inM, sel=instruction[12], out=aluY); // depends on the `a` bit in C-instruction
// ALU
ALU(
x=aluX, y=aluY,
zx=instruction[11], nx=instruction[10],
zy=instruction[9], ny=instruction[8],
f=instruction[7], no=instruction[6],
out=aluout, zr=zr, ng=ng, out=outM
);
// write to M iff opcode is 1 (C-instruction) and d3 is 1
And(a=instruction[15], b=instruction[3], out=writeM);
// PC and jump conditions
Or(a=ng, b=zr, out=ngzr);
Not(in=ngzr, out=po); // ALU output is positive
And(a=instruction[2], b=ng, out=lt);
And(a=instruction[1], b=zr, out=eq);
And(a=instruction[0], b=po, out=gt);
Or(a=lt, b=eq, out=le);
Or(a=le, b=gt, out=jmp);
// write A to PC iff opcode is 1 (is C-instruction) and at least one specified jump condition is satisfied
And(a=instruction[15], b=jmp, out=loadPC);
PC(in=outA, load=loadPC, inc=true, reset=reset, out[0..14]=pc);
}
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