diff options
author | Frederick Yin <fkfd@fkfd.me> | 2022-06-06 11:49:25 +0800 |
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committer | Frederick Yin <fkfd@fkfd.me> | 2022-06-06 11:49:25 +0800 |
commit | d7ac8dcb88a5cd93f505f1f00b1daec8ac6cceaf (patch) | |
tree | 31cd7a7425e26e64c3c1e23605da8097a949f9e4 /sirtet.c | |
parent | fc9ae26aacede490d32f0b31d314f2c8286d158a (diff) |
Flatten map to array of size H*W
Diffstat (limited to 'sirtet.c')
-rw-r--r-- | sirtet.c | 30 |
1 files changed, 10 insertions, 20 deletions
@@ -9,15 +9,13 @@ #include "ui.h" #include "util.h" -void clearmap(char** map, int mapH, int mapW) { - for (int r = 0; r < mapH; r++) { - for (int c = 0; c < mapW; c++) { - map[r][c] = ' '; - } +void clearmap(char* map, int mapH, int mapW) { + for (int b = 0; b < mapH * mapW; b++) { + map[b] = ' '; } } -int clearfull(char** map, int mapH, int mapW) { +int clearfull(char* map, int mapH, int mapW) { // if a row or column is full, clear it // if a row and a column are full at the same time, clear both // which is why we need to scan all rows/columns before actually clearing them @@ -33,7 +31,7 @@ int clearfull(char** map, int mapH, int mapW) { for (int r = 0; r < mapH; r++) { bool clear = true; for (int c = 0; c < mapW; c++) { - if (map[r][c] == ' ') + if (map[r * mapW + c] == ' ') clear = false; } rows_to_clear[r] = clear; @@ -41,7 +39,7 @@ int clearfull(char** map, int mapH, int mapW) { for (int c = 0; c < mapW; c++) { bool clear = true; for (int r = 0; r < mapH; r++) { - if (map[r][c] == ' ') + if (map[r * mapW + c] == ' ') clear = false; } cols_to_clear[c] = clear; @@ -51,14 +49,14 @@ int clearfull(char** map, int mapH, int mapW) { if (rows_to_clear[r]) { rtc_count++; for (int c = 0; c < mapW; c++) - map[r][c] = ' '; + map[r * mapW + c] = ' '; } } for (int c = 0; c < mapW; c++) { if (cols_to_clear[c]) { ctc_count++; for (int r = 0; r < mapH; r++) - map[r][c] = ' '; + map[r * mapW + c] = ' '; } } free(rows_to_clear); @@ -68,15 +66,10 @@ int clearfull(char** map, int mapH, int mapW) { void sirtet(int H, int W, int P) { // init memory and game state - char** map = malloc(H * sizeof(char*)); + char* map = malloc(H * W * sizeof(char)); if (map == NULL) mallocfail(); - for (int r = 0; r < H; r++) { - map[r] = malloc(W * sizeof(char)); - if (map[r] == NULL) - mallocfail(); - } struct piece** hand = malloc(P * sizeof(struct piece*)); if (hand == NULL) mallocfail(); @@ -201,7 +194,7 @@ void sirtet(int H, int W, int P) { } } - place(map, pc, row, col); + place(map, pc, row, col, W); points += pc->points; freepiece(pc); hand[pc_idx] = NULL; @@ -246,9 +239,6 @@ void sirtet(int H, int W, int P) { } // free memory - for (int r = 0; r < H; r++) { - free(map[r]); - } free(map); for (int i = 0; i < P; i++) { if (hand[i] != NULL) |